﻿--玛雅神殿
--#include "..\..\language\LangCode.txt" once

--这里定义帮派相关的配置信息，主要是各个帮派等级的限制条件，比如人数上限等，还包括一些全局的帮派设定，比如创建帮派需要的达到的角色等级、
--金币（备用货币）等
GuildConfig = {
	global = {
		--行会配置-全局的配置
		levelLimit 			= 65,		-- 创建帮派时，角色需要达到的最小等级
		createNeedGold 		= 88,   	-- 创建行会消耗元宝（二者有其一就可以创建行会）
		createNeedItemId 	= 4269,		-- 创建行会需要的物品id（二者有其一就可以创建行会）
		awardGuildMoney 	= 5000,		-- 创建行会时赠送的行会资金

		unionItemId 		= 150,		-- 行会结盟道具
		unionApplyTimeout 	= 3600,		-- 行会结盟请求超时时限（秒）
		unionApplyCD 	  	= 3600,		-- 行会联盟解散后再次结盟的CD时间（秒）
		unionOpenServerDay	= 5,		-- 开服5天后才能结盟

		zjYb 				= 500,		-- 召集需要的元宝数	对单个行会在线成员进行召唤,可令其直接传送到身边（不使用）
		buItemId 			= 4618,		-- 行会召集令的id号,对单个行会在线成员进行召唤,可令其直接传送到身边（不使用）
		guildZJLingTime 	= 5,		-- 行会召集令使用冷却时间（秒）（不使用）
		leftTimeLimit 		= 1,		-- 恢复玩家主动脱离帮派的限制创建帮派加入其他帮派，这个是配置这个时间，以小时为单位（1小时）

		coinLimit 			= 100000,	-- 每次最低捐献行会资金(不使用)
		ybLimit 			= 10,		-- 每次最低捐献行会资金, 使用元宝代替 10YB = 10W金币(不使用)
		donateTimes 		= 100,		-- 每天可捐献次数(不使用)
		minGuildCoin 		= 0,		-- 行会资金降为0自动解散行会
		minGuildCoinNotice 	= 200,		-- 行会资金低于多少时邮件提示(会长和副会长才可收到)+行会聊天表字段提示(全会成员可收到)
		decGuildCoinPerWeek = 200,		-- 每天定日扣除行会资金，00:00准时扣除(这里不使用)

		defaultContext = "请输入公告内容... ",				--默认游戏公告

		warLastTime = 10800,		-- 宣战持续的时间 单位秒（3小时）宣战消耗为500行会资金
		DeclareWarNeedCoin = 500,	-- 宣战需要的扣除宣战者元宝,
		bidCoin	= 10,			-- 行会排名竞技消耗的元宝
		tipsLevel = 65,			-- 给玩家推荐行会的等级

		KingCitySceenId = 6,		--王城场景id
		SceenId = 7,			--王城皇宫的场景id

		sbkOwnerTitleId = 30,				--占领王城的行会会长的称号头衔id
		sbkMemberTitleId = 29,				--占领王城的行会成员的称号头衔id
		nSbkOwnDays = 1,					--连续占领沙巴克的天数

		GuildCoinGxRate = 1,				--捐献1万金币获得多少贡献

		maxExpandCount = 500,				--最大行会人数
		
		RecordEventEquipLevel = 60,			--获得装备记录到行会事件的最小装备等级(拾取、寻宝)
		--DoubleActiveTime = 1800, 			--双倍活动持续时间半个小时
		GuildFlagModelIdBegin = 170, 		--会旗外观开始ID, 共5个改为6个


		redBagLimitTime 	= 3600,				--每一轮的行会红包抢购时间- (秒为单位)
		redBagYuanBaoMin 	= 100,				--行会发放红包最小元宝数量
		redBagCountMin 		= 10,				--行会发放红包最小红包数量
		redBagCountMax 		= 50,				--行会发放红包最大红包数量

		posProtectHours		= 60,				--职位保护期（单位：小时）
	},

	--行会传送
	guildTeleport = 
	{
		startTeleport = 			--发起传送（发位置消息给成员）
		{
			cdTime	= 10,			--操作间隔
			consume = { type=0, id=4618, count=1, },
			unitConsume = { type=5, id=0, count=5000, }, 		--每个单位的主道具消耗不足时，可以替代的配置
		},

		doTeleport = 				--进行传送
		{
			consume = { type=3, id=0, count=10000, },
		},
	},

	-- 每次捐献的奖励
	--GXAward= {guildCion = 10, exp = 100, gx = 10,},
	donate = 
	{
		--捐献1份金币 = {needCoin:需要的金币数量，addGuildCoin:增加行会资金; 增加个人行会贡献}
		donateCoin 		= { needCoin = 10000,  addGuildCoin = 1, addGuildGx = 1, },
		donateYuanBao	= { needYuanBao = 1,  addGuildCoin = 1, addGuildGx = 1, },
	},

	--[[玩家每日捐献金币或道具的限额, 与golbal.donate配合使用
	会长限制为两倍配置
	]]
	dailyDonateLimit = 
	{
		{coinLimit=10000000,  },		--行会等级1级时的限额
		{coinLimit=20000000,  },		--行会等级2级时的限额
		{coinLimit=30000000,  },
		{coinLimit=40000000,  },
		{coinLimit=50000000,  },
		{coinLimit=60000000,  },
		{coinLimit=70000000,  },
		{coinLimit=80000000,  },
		{coinLimit=90000000, },
		{coinLimit=100000000, },
	},

	--行会祝福需要的行会贡献
	guildBless = 
	{
		{ needGx = 5000, }, 		--祝福到1级，消耗
		{ needGx = 10000, }, 		--祝福到2级，消耗
		{ needGx = 15000, }, 
		{ needGx = 20000, }, 
		{ needGx = 25000, }, 
		{ needGx = 30000, }, 
		{ needGx = 35000, }, 
		{ needGx = 40000, }, 
		{ needGx = 45000, }, 
		{ needGx = 50000, }, 		--祝福到10级，消耗
	}, 

	guildUpgrade =			--行会升级消耗（即行会主殿的升级）
	{
		levelUpgrade = 
		{
			{	--升到1级的消耗
				needGuildCoin 	= 0,			--1级升2级消耗行会资金
				cdTime 			= 0,			--升级cd时间，单位：分钟
			},

			{	--升到2级的消耗
				needGuildCoin 	= 10000,
				cdTime 			= 0,
			},

			{	--升到3级的消耗
				needGuildCoin 	= 30000,			--2级升3级消耗行会资金
				cdTime 			= 0,
			},

			{
				needGuildCoin 	= 100000,
				cdTime 			= 0,
			},

			{
				needGuildCoin 	= 300000,
				cdTime 			= 0,
			},

			{
				needGuildCoin 	= 1000000,
				cdTime 			= 0,
			},
			
			{
				needGuildCoin 	= 2000000,
				cdTime 			= 0,
			},
			
			{
				needGuildCoin 	= 3000000,
				cdTime 			= 0,
			},
			
			{
				needGuildCoin 	= 4000000,
				cdTime 			= 0,
			},
			
			{
				needGuildCoin 	= 5000000,
				cdTime 			= 0,
			},
		},
	},

	--[[行会宝藏探险
	单人副本，活动时间就是副本时长
	]]
	guildAdventure = 
	{
		enterTimesLimit = 1,			--每天进入一次
		adventures = 
		{
			{	--祖玛宝藏
				advIdx  = 1,
				sceneId = 158,			--场景唯一
				fubenId = 58,			--副本唯一
				reloginType	= 1,		--副本需要掉线保护，1-常规单人副本（会调用Fuben.setownerId()），2-多人副本（特殊处理）
				name	= Lang.ScriptTips.GuildAdvName01,
				enterLevelLimit	=  {0,68},	--进入等级限制
				enterPos= {15,22},
				monsters=
				{
					{ monsterId = 1125, sceneId = 158, num = 1, pos={23,32},  livetime = 1800, isBoss=true, },
					{ monsterId = 1124, sceneId = 158, num = 5, range={13,19,22,28},  livetime = 1800, },
				},

				awards = 			--通关奖励
				{
					{ type = 3, id = 0, count = 1000000, bind = 1, },
					{ type = 0, id = 4468, count = 1, bind = 1, },
				},
			},

			{	--赤月宝藏
				advIdx  = 2,
				sceneId = 159,
				fubenId = 59,
				reloginType	= 1,
				name	= Lang.ScriptTips.GuildAdvName02,
				enterLevelLimit	=  {0,90},
				enterPos= {15,22},
				monsters=
				{
					{ monsterId = 1127, sceneId = 159, num = 1, pos={23,32},  livetime = 1800, isBoss=true, },
					{ monsterId = 1126, sceneId = 159, num = 8, range={13,19,22,28},  livetime = 1800,},
				},

				awards =
				{
					{ type = 3, id = 0, count = 3000000, bind = 1, },
					{ type = 0, id = 4469, count = 1, bind = 1, },
				},
			},

			{	--火龙宝藏
				advIdx  = 3,
				sceneId = 160,
				fubenId = 60,
				reloginType	= 1,
				name	= Lang.ScriptTips.GuildAdvName03,
				enterLevelLimit	=  {0,110},
				enterPos= {15,22},
				monsters=
				{
					{ monsterId = 1129, sceneId = 160, num = 1, pos={23,32},  livetime = 1800, isBoss=true, },
					{ monsterId = 1128, sceneId = 160, num = 10, range={13,19,22,28},  livetime = 1800,},
				},

				awards =
				{
					{ type = 3, id = 0, count = 6000000, bind = 1, },
					{ type = 0, id = 4470, count = 1, bind = 1, },
				},
			},
		},
		guildAdventureShowAwards = 
		{
			{ type = 0, id = 4468, count = 1, bind = 1 },
			{ type = 0, id = 4469, count = 1, bind = 1 },
			{ type = 0, id = 4470, count = 1, bind = 1 },
		},
	},

	--行会守卫
	guildGuard =
	{
		{	--1级行会的守卫
			sceneId = 180,
			fubenId = 71,
			openTime = {{19,0}, {22,0}},			--开启时间
			freshBegin    = 10,					--X秒后开始刷怪
			freshInterval = 180,					--刷怪间隔(秒)
			guard = { monsterId = 1089, sceneId = 180, num = 1, pos = {43,51}, livetime = 1800,},  --守卫怪（本方）
			monsters =
			{
				{	--第1波怪
					{ monsterId = 1088, sceneId = 180, num = 30, range={33,52,40,63},  livetime = 1800,},
					{ monsterId = 1088, sceneId = 180, num = 10, range={34,33,40,43},  livetime = 1800,},
					{ monsterId = 1088, sceneId = 180, num = 10, range={47,33,52,44},  livetime = 1800,},
					{ monsterId = 1088, sceneId = 180, num = 10, range={50,53,55,64},  livetime = 1800,},
					
				},

				
				{	--第2波怪
					{ monsterId = 1088, sceneId = 180, num = 15, range={33,52,40,63},  livetime = 1800,},
					{ monsterId = 1088, sceneId = 180, num = 30, range={34,33,40,43},  livetime = 1800,},
					{ monsterId = 1088, sceneId = 180, num = 10, range={47,33,52,44},  livetime = 1800,},
					{ monsterId = 1088, sceneId = 180, num = 10, range={50,53,55,64},  livetime = 1800,},
				},

				{	--第3波怪
					{ monsterId = 1088, sceneId = 180, num = 15, range={33,52,40,63},  livetime = 1800,},
					{ monsterId = 1088, sceneId = 180, num = 15, range={34,33,40,43},  livetime = 1800,},
					{ monsterId = 1088, sceneId = 180, num = 30, range={47,33,52,44},  livetime = 1800,},
					{ monsterId = 1088, sceneId = 180, num = 10, range={50,53,55,64},  livetime = 1800,},
				},

				
				{	--第4波怪
					{ monsterId = 1088, sceneId = 180, num = 15, range={33,52,40,63},  livetime = 1800,},
					{ monsterId = 1088, sceneId = 180, num = 15, range={34,33,40,43},  livetime = 1800,},
					{ monsterId = 1088, sceneId = 180, num = 15, range={47,33,52,44},  livetime = 1800,},
					{ monsterId = 1088, sceneId = 180, num = 30, range={50,53,55,64},  livetime = 1800,},
				},

				{	--第5波怪
					{ monsterId = 1088, sceneId = 180, num = 30, range={33,52,40,63},  livetime = 1800,},
					{ monsterId = 1088, sceneId = 180, num = 10, range={34,33,40,43},  livetime = 1800,},
					{ monsterId = 1088, sceneId = 180, num = 30, range={47,33,52,44},  livetime = 1800,},
					{ monsterId = 1088, sceneId = 180, num = 10, range={50,53,55,64},  livetime = 1800,},
				},
				{	--第6波怪
					{ monsterId = 1088, sceneId = 180, num = 15, range={33,52,40,63},  livetime = 1800,},
					{ monsterId = 1088, sceneId = 180, num = 30, range={34,33,40,43},  livetime = 1800,},
					{ monsterId = 1088, sceneId = 180, num = 10, range={47,33,52,44},  livetime = 1800,},
					{ monsterId = 1088, sceneId = 180, num = 30, range={50,53,55,64},  livetime = 1800,},
				},
				{	--第7波怪
					{ monsterId = 1088, sceneId = 180, num = 30, range={33,52,40,63},  livetime = 1800,},
					{ monsterId = 1088, sceneId = 180, num = 30, range={34,33,40,43},  livetime = 1800,},
					{ monsterId = 1088, sceneId = 180, num = 15, range={47,33,52,44},  livetime = 1800,},
					{ monsterId = 1088, sceneId = 180, num = 15, range={50,53,55,64},  livetime = 1800,},
				},
				{	--第8波怪
					{ monsterId = 1088, sceneId = 180, num = 15, range={33,52,40,63},  livetime = 1800,},
					{ monsterId = 1088, sceneId = 180, num = 20, range={34,33,40,43},  livetime = 1800,},
					{ monsterId = 1088, sceneId = 180, num = 30, range={47,33,52,44},  livetime = 1800,},
					{ monsterId = 1088, sceneId = 180, num = 30, range={50,53,55,64},  livetime = 1800,},
				},
				{	--第9波怪
					{ monsterId = 1088, sceneId = 180, num = 20, range={33,52,40,63},  livetime = 1800,},
					{ monsterId = 1088, sceneId = 180, num = 30, range={34,33,40,43},  livetime = 1800,},
					{ monsterId = 1088, sceneId = 180, num = 30, range={47,33,52,44},  livetime = 1800,},
					{ monsterId = 1088, sceneId = 180, num = 20, range={50,53,55,64},  livetime = 1800,},
				},
				{	--第10波怪
					{ monsterId = 1088, sceneId = 180, num = 30, range={33,52,40,63},  livetime = 1800,},
					{ monsterId = 1088, sceneId = 180, num = 30, range={34,33,40,43},  livetime = 1800,},
					{ monsterId = 1088, sceneId = 180, num = 30, range={47,33,52,44},  livetime = 1800,},
					{ monsterId = 1088, sceneId = 180, num = 30, range={50,53,55,64},  livetime = 1800,},
				},
			},

			openConsume = {2000},						--每次开启需要行会资金，可以多次，每次可以不同
			enterPos = {18,29},
			awards = 								--邮件发的奖励
			{
				{ type = 0, id = 4003, count = 6, bind = 1, },
				{ type = 0, id = 4447, count = 6, bind = 1, },
				{ type = 0, id = 4068, count = 1, bind = 1, },
			},
			showAwards = 							--面板上显示的奖励
			{
				{ type = 0, id = 4003, count = 0, bind = 1, },
				{ type = 0, id = 4447, count = 0, bind = 1, },
				{ type = 0, id = 4068, count = 0, bind = 1, },
			},
		},

		{	--2级行会的守卫
			sceneId = 180,
			fubenId = 71,
			openTime = {{16,0}, {22,0}},			--开启时间
			freshBegin    = 10,					--X秒后开始刷怪
			freshInterval = 180,					--刷怪间隔(秒)
			guard = { monsterId = 1091, sceneId = 180, num = 1, pos = {43,51}, livetime = 1800,},  --守卫怪（本方）
			monsters =
			{
				{	--第1波怪
					{ monsterId = 1090, sceneId = 180, num = 30, range={33,52,40,63},  livetime = 1800,},
					{ monsterId = 1090, sceneId = 180, num = 10, range={34,33,40,43},  livetime = 1800,},
					{ monsterId = 1090, sceneId = 180, num = 10, range={47,33,52,44},  livetime = 1800,},
					{ monsterId = 1090, sceneId = 180, num = 10, range={50,53,55,64},  livetime = 1800,},
					
				},

				
				{	--第2波怪
					{ monsterId = 1090, sceneId = 180, num = 15, range={33,52,40,63},  livetime = 1800,},
					{ monsterId = 1090, sceneId = 180, num = 30, range={34,33,40,43},  livetime = 1800,},
					{ monsterId = 1090, sceneId = 180, num = 10, range={47,33,52,44},  livetime = 1800,},
					{ monsterId = 1090, sceneId = 180, num = 10, range={50,53,55,64},  livetime = 1800,},
				},

				{	--第3波怪
					{ monsterId = 1090, sceneId = 180, num = 15, range={33,52,40,63},  livetime = 1800,},
					{ monsterId = 1090, sceneId = 180, num = 15, range={34,33,40,43},  livetime = 1800,},
					{ monsterId = 1090, sceneId = 180, num = 30, range={47,33,52,44},  livetime = 1800,},
					{ monsterId = 1090, sceneId = 180, num = 10, range={50,53,55,64},  livetime = 1800,},
				},

				
				{	--第4波怪
					{ monsterId = 1090, sceneId = 180, num = 15, range={33,52,40,63},  livetime = 1800,},
					{ monsterId = 1090, sceneId = 180, num = 15, range={34,33,40,43},  livetime = 1800,},
					{ monsterId = 1090, sceneId = 180, num = 15, range={47,33,52,44},  livetime = 1800,},
					{ monsterId = 1090, sceneId = 180, num = 30, range={50,53,55,64},  livetime = 1800,},
				},

				{	--第5波怪
					{ monsterId = 1090, sceneId = 180, num = 30, range={33,52,40,63},  livetime = 1800,},
					{ monsterId = 1090, sceneId = 180, num = 10, range={34,33,40,43},  livetime = 1800,},
					{ monsterId = 1090, sceneId = 180, num = 30, range={47,33,52,44},  livetime = 1800,},
					{ monsterId = 1090, sceneId = 180, num = 10, range={50,53,55,64},  livetime = 1800,},
				},
				{	--第6波怪
					{ monsterId = 1090, sceneId = 180, num = 15, range={33,52,40,63},  livetime = 1800,},
					{ monsterId = 1090, sceneId = 180, num = 30, range={34,33,40,43},  livetime = 1800,},
					{ monsterId = 1090, sceneId = 180, num = 10, range={47,33,52,44},  livetime = 1800,},
					{ monsterId = 1090, sceneId = 180, num = 30, range={50,53,55,64},  livetime = 1800,},
				},
				{	--第7波怪
					{ monsterId = 1090, sceneId = 180, num = 30, range={33,52,40,63},  livetime = 1800,},
					{ monsterId = 1090, sceneId = 180, num = 30, range={34,33,40,43},  livetime = 1800,},
					{ monsterId = 1090, sceneId = 180, num = 15, range={47,33,52,44},  livetime = 1800,},
					{ monsterId = 1090, sceneId = 180, num = 15, range={50,53,55,64},  livetime = 1800,},
				},
				{	--第8波怪
					{ monsterId = 1090, sceneId = 180, num = 15, range={33,52,40,63},  livetime = 1800,},
					{ monsterId = 1090, sceneId = 180, num = 20, range={34,33,40,43},  livetime = 1800,},
					{ monsterId = 1090, sceneId = 180, num = 30, range={47,33,52,44},  livetime = 1800,},
					{ monsterId = 1090, sceneId = 180, num = 30, range={50,53,55,64},  livetime = 1800,},
				},
				{	--第9波怪
					{ monsterId = 1090, sceneId = 180, num = 20, range={33,52,40,63},  livetime = 1800,},
					{ monsterId = 1090, sceneId = 180, num = 30, range={34,33,40,43},  livetime = 1800,},
					{ monsterId = 1090, sceneId = 180, num = 30, range={47,33,52,44},  livetime = 1800,},
					{ monsterId = 1090, sceneId = 180, num = 20, range={50,53,55,64},  livetime = 1800,},
				},
				{	--第10波怪
					{ monsterId = 1090, sceneId = 180, num = 30, range={33,52,40,63},  livetime = 1800,},
					{ monsterId = 1090, sceneId = 180, num = 30, range={34,33,40,43},  livetime = 1800,},
					{ monsterId = 1090, sceneId = 180, num = 30, range={47,33,52,44},  livetime = 1800,},
					{ monsterId = 1090, sceneId = 180, num = 30, range={50,53,55,64},  livetime = 1800,},
				},
			},

			openConsume = {2500},						--每次开启需要行会资金，可以多次，每次可以不同
			enterPos = {18,29},
			awards = 								--邮件发的奖励
			{
				{ type = 0, id = 4003, count = 7, bind = 1, },
				{ type = 0, id = 4447, count = 7, bind = 1, },
				{ type = 0, id = 4068, count = 2, bind = 1, },
			},
			showAwards = 							--面板上显示的奖励
			{
				{ type = 0, id = 4003, count = 0, bind = 1, },
				{ type = 0, id = 4447, count = 0, bind = 1, },
				{ type = 0, id = 4068, count = 0, bind = 1, },
			},
		},
		{	--3级行会的守卫
			sceneId = 180,
			fubenId = 71,
			openTime = {{16,0}, {22,0}},			--开启时间
			freshBegin    = 10,					--X秒后开始刷怪
			freshInterval = 180,					--刷怪间隔(秒)
			guard = { monsterId = 1093, sceneId = 180, num = 1, pos = {43,51}, livetime = 1800,},  --守卫怪（本方）
			monsters =
			{
				{	--第1波怪
					{ monsterId = 1092, sceneId = 180, num = 30, range={33,52,40,63},  livetime = 1800,},
					{ monsterId = 1092, sceneId = 180, num = 10, range={34,33,40,43},  livetime = 1800,},
					{ monsterId = 1092, sceneId = 180, num = 10, range={47,33,52,44},  livetime = 1800,},
					{ monsterId = 1092, sceneId = 180, num = 10, range={50,53,55,64},  livetime = 1800,},
					
				},

				
				{	--第2波怪
					{ monsterId = 1092, sceneId = 180, num = 15, range={33,52,40,63},  livetime = 1800,},
					{ monsterId = 1092, sceneId = 180, num = 30, range={34,33,40,43},  livetime = 1800,},
					{ monsterId = 1092, sceneId = 180, num = 10, range={47,33,52,44},  livetime = 1800,},
					{ monsterId = 1092, sceneId = 180, num = 10, range={50,53,55,64},  livetime = 1800,},
				},

				{	--第3波怪
					{ monsterId = 1092, sceneId = 180, num = 15, range={33,52,40,63},  livetime = 1800,},
					{ monsterId = 1092, sceneId = 180, num = 15, range={34,33,40,43},  livetime = 1800,},
					{ monsterId = 1092, sceneId = 180, num = 30, range={47,33,52,44},  livetime = 1800,},
					{ monsterId = 1092, sceneId = 180, num = 10, range={50,53,55,64},  livetime = 1800,},
				},

				
				{	--第4波怪
					{ monsterId = 1092, sceneId = 180, num = 15, range={33,52,40,63},  livetime = 1800,},
					{ monsterId = 1092, sceneId = 180, num = 15, range={34,33,40,43},  livetime = 1800,},
					{ monsterId = 1092, sceneId = 180, num = 15, range={47,33,52,44},  livetime = 1800,},
					{ monsterId = 1092, sceneId = 180, num = 30, range={50,53,55,64},  livetime = 1800,},
				},

				{	--第5波怪
					{ monsterId = 1092, sceneId = 180, num = 30, range={33,52,40,63},  livetime = 1800,},
					{ monsterId = 1092, sceneId = 180, num = 10, range={34,33,40,43},  livetime = 1800,},
					{ monsterId = 1092, sceneId = 180, num = 30, range={47,33,52,44},  livetime = 1800,},
					{ monsterId = 1092, sceneId = 180, num = 10, range={50,53,55,64},  livetime = 1800,},
				},
				{	--第6波怪
					{ monsterId = 1092, sceneId = 180, num = 15, range={33,52,40,63},  livetime = 1800,},
					{ monsterId = 1092, sceneId = 180, num = 30, range={34,33,40,43},  livetime = 1800,},
					{ monsterId = 1092, sceneId = 180, num = 10, range={47,33,52,44},  livetime = 1800,},
					{ monsterId = 1092, sceneId = 180, num = 30, range={50,53,55,64},  livetime = 1800,},
				},
				{	--第7波怪
					{ monsterId = 1092, sceneId = 180, num = 30, range={33,52,40,63},  livetime = 1800,},
					{ monsterId = 1092, sceneId = 180, num = 30, range={34,33,40,43},  livetime = 1800,},
					{ monsterId = 1092, sceneId = 180, num = 15, range={47,33,52,44},  livetime = 1800,},
					{ monsterId = 1092, sceneId = 180, num = 15, range={50,53,55,64},  livetime = 1800,},
				},
				{	--第8波怪
					{ monsterId = 1092, sceneId = 180, num = 15, range={33,52,40,63},  livetime = 1800,},
					{ monsterId = 1092, sceneId = 180, num = 20, range={34,33,40,43},  livetime = 1800,},
					{ monsterId = 1092, sceneId = 180, num = 30, range={47,33,52,44},  livetime = 1800,},
					{ monsterId = 1092, sceneId = 180, num = 30, range={50,53,55,64},  livetime = 1800,},
				},
				{	--第9波怪
					{ monsterId = 1092, sceneId = 180, num = 20, range={33,52,40,63},  livetime = 1800,},
					{ monsterId = 1092, sceneId = 180, num = 30, range={34,33,40,43},  livetime = 1800,},
					{ monsterId = 1092, sceneId = 180, num = 30, range={47,33,52,44},  livetime = 1800,},
					{ monsterId = 1092, sceneId = 180, num = 20, range={50,53,55,64},  livetime = 1800,},
				},
				{	--第10波怪
					{ monsterId = 1092, sceneId = 180, num = 30, range={33,52,40,63},  livetime = 1800,},
					{ monsterId = 1092, sceneId = 180, num = 30, range={34,33,40,43},  livetime = 1800,},
					{ monsterId = 1092, sceneId = 180, num = 30, range={47,33,52,44},  livetime = 1800,},
					{ monsterId = 1092, sceneId = 180, num = 30, range={50,53,55,64},  livetime = 1800,},
				},
			},

			openConsume = {3000},						--每次开启需要行会资金，可以多次，每次可以不同
			enterPos = {18,29},
			awards = 								--邮件发的奖励
			{
				{ type = 0, id = 4003, count = 8, bind = 1, },
				{ type = 0, id = 4447, count = 8, bind = 1, },
				{ type = 0, id = 4068, count = 3, bind = 1, },
			},
			showAwards = 							--面板上显示的奖励
			{
				{ type = 0, id = 4003, count = 0, bind = 1, },
				{ type = 0, id = 4447, count = 0, bind = 1, },
				{ type = 0, id = 4068, count = 0, bind = 1, },
			},
		},
		{	--4级行会的守卫
			sceneId = 180,
			fubenId = 71,
			openTime = {{16,0}, {22,0}},			--开启时间
			freshBegin    = 10,					--X秒后开始刷怪
			freshInterval = 180,					--刷怪间隔(秒)
			guard = { monsterId = 1095, sceneId = 180, num = 1, pos = {43,51}, livetime = 1800,},  --守卫怪（本方）
			monsters =
			{
				{	--第1波怪
					{ monsterId = 1094, sceneId = 180, num = 30, range={33,52,40,63},  livetime = 1800,},
					{ monsterId = 1094, sceneId = 180, num = 10, range={34,33,40,43},  livetime = 1800,},
					{ monsterId = 1094, sceneId = 180, num = 10, range={47,33,52,44},  livetime = 1800,},
					{ monsterId = 1094, sceneId = 180, num = 10, range={50,53,55,64},  livetime = 1800,},
					
				},

				
				{	--第2波怪
					{ monsterId = 1094, sceneId = 180, num = 15, range={33,52,40,63},  livetime = 1800,},
					{ monsterId = 1094, sceneId = 180, num = 30, range={34,33,40,43},  livetime = 1800,},
					{ monsterId = 1094, sceneId = 180, num = 10, range={47,33,52,44},  livetime = 1800,},
					{ monsterId = 1094, sceneId = 180, num = 10, range={50,53,55,64},  livetime = 1800,},
				},

				{	--第3波怪
					{ monsterId = 1094, sceneId = 180, num = 15, range={33,52,40,63},  livetime = 1800,},
					{ monsterId = 1094, sceneId = 180, num = 15, range={34,33,40,43},  livetime = 1800,},
					{ monsterId = 1094, sceneId = 180, num = 30, range={47,33,52,44},  livetime = 1800,},
					{ monsterId = 1094, sceneId = 180, num = 10, range={50,53,55,64},  livetime = 1800,},
				},

				
				{	--第4波怪
					{ monsterId = 1094, sceneId = 180, num = 15, range={33,52,40,63},  livetime = 1800,},
					{ monsterId = 1094, sceneId = 180, num = 15, range={34,33,40,43},  livetime = 1800,},
					{ monsterId = 1094, sceneId = 180, num = 15, range={47,33,52,44},  livetime = 1800,},
					{ monsterId = 1094, sceneId = 180, num = 30, range={50,53,55,64},  livetime = 1800,},
				},

				{	--第5波怪
					{ monsterId = 1094, sceneId = 180, num = 30, range={33,52,40,63},  livetime = 1800,},
					{ monsterId = 1094, sceneId = 180, num = 10, range={34,33,40,43},  livetime = 1800,},
					{ monsterId = 1094, sceneId = 180, num = 30, range={47,33,52,44},  livetime = 1800,},
					{ monsterId = 1094, sceneId = 180, num = 10, range={50,53,55,64},  livetime = 1800,},
				},
				{	--第6波怪
					{ monsterId = 1094, sceneId = 180, num = 15, range={33,52,40,63},  livetime = 1800,},
					{ monsterId = 1094, sceneId = 180, num = 30, range={34,33,40,43},  livetime = 1800,},
					{ monsterId = 1094, sceneId = 180, num = 10, range={47,33,52,44},  livetime = 1800,},
					{ monsterId = 1094, sceneId = 180, num = 30, range={50,53,55,64},  livetime = 1800,},
				},
				{	--第7波怪
					{ monsterId = 1094, sceneId = 180, num = 30, range={33,52,40,63},  livetime = 1800,},
					{ monsterId = 1094, sceneId = 180, num = 30, range={34,33,40,43},  livetime = 1800,},
					{ monsterId = 1094, sceneId = 180, num = 15, range={47,33,52,44},  livetime = 1800,},
					{ monsterId = 1094, sceneId = 180, num = 15, range={50,53,55,64},  livetime = 1800,},
				},
				{	--第8波怪
					{ monsterId = 1094, sceneId = 180, num = 15, range={33,52,40,63},  livetime = 1800,},
					{ monsterId = 1094, sceneId = 180, num = 20, range={34,33,40,43},  livetime = 1800,},
					{ monsterId = 1094, sceneId = 180, num = 30, range={47,33,52,44},  livetime = 1800,},
					{ monsterId = 1094, sceneId = 180, num = 30, range={50,53,55,64},  livetime = 1800,},
				},
				{	--第9波怪
					{ monsterId = 1094, sceneId = 180, num = 20, range={33,52,40,63},  livetime = 1800,},
					{ monsterId = 1094, sceneId = 180, num = 30, range={34,33,40,43},  livetime = 1800,},
					{ monsterId = 1094, sceneId = 180, num = 30, range={47,33,52,44},  livetime = 1800,},
					{ monsterId = 1094, sceneId = 180, num = 20, range={50,53,55,64},  livetime = 1800,},
				},
				{	--第10波怪
					{ monsterId = 1094, sceneId = 180, num = 30, range={33,52,40,63},  livetime = 1800,},
					{ monsterId = 1094, sceneId = 180, num = 30, range={34,33,40,43},  livetime = 1800,},
					{ monsterId = 1094, sceneId = 180, num = 30, range={47,33,52,44},  livetime = 1800,},
					{ monsterId = 1094, sceneId = 180, num = 30, range={50,53,55,64},  livetime = 1800,},
				},
			},

			openConsume = {3500},						--每次开启需要行会资金，可以多次，每次可以不同
			enterPos = {18,29},
			awards = 								--邮件发的奖励
			{
				{ type = 0, id = 4003, count = 9, bind = 1, },
				{ type = 0, id = 4447, count = 9, bind = 1, },
				{ type = 0, id = 4068, count = 4, bind = 1, },
			},
			showAwards = 							--面板上显示的奖励
			{
				{ type = 0, id = 4003, count = 0, bind = 1, },
				{ type = 0, id = 4447, count = 0, bind = 1, },
				{ type = 0, id = 4068, count = 0, bind = 1, },
			},
		},
		{	--5级行会的守卫
			sceneId = 180,
			fubenId = 71,
			openTime = {{16,0}, {22,0}},			--开启时间
			freshBegin    = 10,					--X秒后开始刷怪
			freshInterval = 180,					--刷怪间隔(秒)
			guard = { monsterId = 1097, sceneId = 180, num = 1, pos = {43,51}, livetime = 1800,},  --守卫怪（本方）
			monsters =
			{
				{	--第1波怪
					{ monsterId = 1096, sceneId = 180, num = 30, range={33,52,40,63},  livetime = 1800,},
					{ monsterId = 1096, sceneId = 180, num = 10, range={34,33,40,43},  livetime = 1800,},
					{ monsterId = 1096, sceneId = 180, num = 10, range={47,33,52,44},  livetime = 1800,},
					{ monsterId = 1096, sceneId = 180, num = 10, range={50,53,55,64},  livetime = 1800,},
					
				},

				
				{	--第2波怪
					{ monsterId = 1096, sceneId = 180, num = 15, range={33,52,40,63},  livetime = 1800,},
					{ monsterId = 1096, sceneId = 180, num = 30, range={34,33,40,43},  livetime = 1800,},
					{ monsterId = 1096, sceneId = 180, num = 10, range={47,33,52,44},  livetime = 1800,},
					{ monsterId = 1096, sceneId = 180, num = 10, range={50,53,55,64},  livetime = 1800,},
				},

				{	--第3波怪
					{ monsterId = 1096, sceneId = 180, num = 15, range={33,52,40,63},  livetime = 1800,},
					{ monsterId = 1096, sceneId = 180, num = 15, range={34,33,40,43},  livetime = 1800,},
					{ monsterId = 1096, sceneId = 180, num = 30, range={47,33,52,44},  livetime = 1800,},
					{ monsterId = 1096, sceneId = 180, num = 10, range={50,53,55,64},  livetime = 1800,},
				},

				
				{	--第4波怪
					{ monsterId = 1096, sceneId = 180, num = 15, range={33,52,40,63},  livetime = 1800,},
					{ monsterId = 1096, sceneId = 180, num = 15, range={34,33,40,43},  livetime = 1800,},
					{ monsterId = 1096, sceneId = 180, num = 15, range={47,33,52,44},  livetime = 1800,},
					{ monsterId = 1096, sceneId = 180, num = 30, range={50,53,55,64},  livetime = 1800,},
				},

				{	--第5波怪
					{ monsterId = 1096, sceneId = 180, num = 30, range={33,52,40,63},  livetime = 1800,},
					{ monsterId = 1096, sceneId = 180, num = 10, range={34,33,40,43},  livetime = 1800,},
					{ monsterId = 1096, sceneId = 180, num = 30, range={47,33,52,44},  livetime = 1800,},
					{ monsterId = 1096, sceneId = 180, num = 10, range={50,53,55,64},  livetime = 1800,},
				},
				{	--第6波怪
					{ monsterId = 1096, sceneId = 180, num = 15, range={33,52,40,63},  livetime = 1800,},
					{ monsterId = 1096, sceneId = 180, num = 30, range={34,33,40,43},  livetime = 1800,},
					{ monsterId = 1096, sceneId = 180, num = 10, range={47,33,52,44},  livetime = 1800,},
					{ monsterId = 1096, sceneId = 180, num = 30, range={50,53,55,64},  livetime = 1800,},
				},
				{	--第7波怪
					{ monsterId = 1096, sceneId = 180, num = 30, range={33,52,40,63},  livetime = 1800,},
					{ monsterId = 1096, sceneId = 180, num = 30, range={34,33,40,43},  livetime = 1800,},
					{ monsterId = 1096, sceneId = 180, num = 15, range={47,33,52,44},  livetime = 1800,},
					{ monsterId = 1096, sceneId = 180, num = 15, range={50,53,55,64},  livetime = 1800,},
				},
				{	--第8波怪
					{ monsterId = 1096, sceneId = 180, num = 15, range={33,52,40,63},  livetime = 1800,},
					{ monsterId = 1096, sceneId = 180, num = 20, range={34,33,40,43},  livetime = 1800,},
					{ monsterId = 1096, sceneId = 180, num = 30, range={47,33,52,44},  livetime = 1800,},
					{ monsterId = 1096, sceneId = 180, num = 30, range={50,53,55,64},  livetime = 1800,},
				},
				{	--第9波怪
					{ monsterId = 1096, sceneId = 180, num = 20, range={33,52,40,63},  livetime = 1800,},
					{ monsterId = 1096, sceneId = 180, num = 30, range={34,33,40,43},  livetime = 1800,},
					{ monsterId = 1096, sceneId = 180, num = 30, range={47,33,52,44},  livetime = 1800,},
					{ monsterId = 1096, sceneId = 180, num = 20, range={50,53,55,64},  livetime = 1800,},
				},
				{	--第10波怪
					{ monsterId = 1096, sceneId = 180, num = 30, range={33,52,40,63},  livetime = 1800,},
					{ monsterId = 1096, sceneId = 180, num = 30, range={34,33,40,43},  livetime = 1800,},
					{ monsterId = 1096, sceneId = 180, num = 30, range={47,33,52,44},  livetime = 1800,},
					{ monsterId = 1096, sceneId = 180, num = 30, range={50,53,55,64},  livetime = 1800,},
				},
			},

			openConsume = {3750},						--每次开启需要行会资金，可以多次，每次可以不同
			enterPos = {18,29},
			awards = 								--邮件发的奖励
			{
				{ type = 0, id = 4003, count = 10, bind = 1, },
				{ type = 0, id = 4447, count = 10, bind = 1, },
				{ type = 0, id = 4068, count = 5, bind = 1, },
			},
			showAwards = 							--面板上显示的奖励
			{
				{ type = 0, id = 4003, count = 0, bind = 1, },
				{ type = 0, id = 4447, count = 0, bind = 1, },
				{ type = 0, id = 4068, count = 0, bind = 1, },
			},
		},
		{	--6级行会的守卫
			sceneId = 180,
			fubenId = 71,
			openTime = {{16,0}, {22,0}},			--开启时间
			freshBegin    = 10,					--X秒后开始刷怪
			freshInterval = 180,					--刷怪间隔(秒)
			guard = { monsterId = 1099, sceneId = 180, num = 1, pos = {43,51}, livetime = 1800,},  --守卫怪（本方）
			monsters =
			{
				{	--第1波怪
					{ monsterId = 1098, sceneId = 180, num = 30, range={33,52,40,63},  livetime = 1800,},
					{ monsterId = 1098, sceneId = 180, num = 10, range={34,33,40,43},  livetime = 1800,},
					{ monsterId = 1098, sceneId = 180, num = 10, range={47,33,52,44},  livetime = 1800,},
					{ monsterId = 1098, sceneId = 180, num = 10, range={50,53,55,64},  livetime = 1800,},
					
				},

				
				{	--第2波怪
					{ monsterId = 1098, sceneId = 180, num = 15, range={33,52,40,63},  livetime = 1800,},
					{ monsterId = 1098, sceneId = 180, num = 30, range={34,33,40,43},  livetime = 1800,},
					{ monsterId = 1098, sceneId = 180, num = 10, range={47,33,52,44},  livetime = 1800,},
					{ monsterId = 1098, sceneId = 180, num = 10, range={50,53,55,64},  livetime = 1800,},
				},

				{	--第3波怪
					{ monsterId = 1098, sceneId = 180, num = 15, range={33,52,40,63},  livetime = 1800,},
					{ monsterId = 1098, sceneId = 180, num = 15, range={34,33,40,43},  livetime = 1800,},
					{ monsterId = 1098, sceneId = 180, num = 30, range={47,33,52,44},  livetime = 1800,},
					{ monsterId = 1098, sceneId = 180, num = 10, range={50,53,55,64},  livetime = 1800,},
				},

				
				{	--第4波怪
					{ monsterId = 1098, sceneId = 180, num = 15, range={33,52,40,63},  livetime = 1800,},
					{ monsterId = 1098, sceneId = 180, num = 15, range={34,33,40,43},  livetime = 1800,},
					{ monsterId = 1098, sceneId = 180, num = 15, range={47,33,52,44},  livetime = 1800,},
					{ monsterId = 1098, sceneId = 180, num = 30, range={50,53,55,64},  livetime = 1800,},
				},

				{	--第5波怪
					{ monsterId = 1098, sceneId = 180, num = 30, range={33,52,40,63},  livetime = 1800,},
					{ monsterId = 1098, sceneId = 180, num = 10, range={34,33,40,43},  livetime = 1800,},
					{ monsterId = 1098, sceneId = 180, num = 30, range={47,33,52,44},  livetime = 1800,},
					{ monsterId = 1098, sceneId = 180, num = 10, range={50,53,55,64},  livetime = 1800,},
				},
				{	--第6波怪
					{ monsterId = 1098, sceneId = 180, num = 15, range={33,52,40,63},  livetime = 1800,},
					{ monsterId = 1098, sceneId = 180, num = 30, range={34,33,40,43},  livetime = 1800,},
					{ monsterId = 1098, sceneId = 180, num = 10, range={47,33,52,44},  livetime = 1800,},
					{ monsterId = 1098, sceneId = 180, num = 30, range={50,53,55,64},  livetime = 1800,},
				},
				{	--第7波怪
					{ monsterId = 1098, sceneId = 180, num = 30, range={33,52,40,63},  livetime = 1800,},
					{ monsterId = 1098, sceneId = 180, num = 30, range={34,33,40,43},  livetime = 1800,},
					{ monsterId = 1098, sceneId = 180, num = 15, range={47,33,52,44},  livetime = 1800,},
					{ monsterId = 1098, sceneId = 180, num = 15, range={50,53,55,64},  livetime = 1800,},
				},
				{	--第8波怪
					{ monsterId = 1098, sceneId = 180, num = 15, range={33,52,40,63},  livetime = 1800,},
					{ monsterId = 1098, sceneId = 180, num = 20, range={34,33,40,43},  livetime = 1800,},
					{ monsterId = 1098, sceneId = 180, num = 30, range={47,33,52,44},  livetime = 1800,},
					{ monsterId = 1098, sceneId = 180, num = 30, range={50,53,55,64},  livetime = 1800,},
				},
				{	--第9波怪
					{ monsterId = 1098, sceneId = 180, num = 20, range={33,52,40,63},  livetime = 1800,},
					{ monsterId = 1098, sceneId = 180, num = 30, range={34,33,40,43},  livetime = 1800,},
					{ monsterId = 1098, sceneId = 180, num = 30, range={47,33,52,44},  livetime = 1800,},
					{ monsterId = 1098, sceneId = 180, num = 20, range={50,53,55,64},  livetime = 1800,},
				},
				{	--第10波怪
					{ monsterId = 1098, sceneId = 180, num = 30, range={33,52,40,63},  livetime = 1800,},
					{ monsterId = 1098, sceneId = 180, num = 30, range={34,33,40,43},  livetime = 1800,},
					{ monsterId = 1098, sceneId = 180, num = 30, range={47,33,52,44},  livetime = 1800,},
					{ monsterId = 1098, sceneId = 180, num = 30, range={50,53,55,64},  livetime = 1800,},
				},
			},

			openConsume = {4000},						--每次开启需要行会资金，可以多次，每次可以不同
			enterPos = {18,29},
			awards = 								--邮件发的奖励
			{
				{ type = 0, id = 4003, count = 11, bind = 1, },
				{ type = 0, id = 4447, count = 11, bind = 1, },
				{ type = 0, id = 4068, count = 6, bind = 1, },
			},
			showAwards = 							--面板上显示的奖励
			{
				{ type = 0, id = 4003, count = 0, bind = 1, },
				{ type = 0, id = 4447, count = 0, bind = 1, },
				{ type = 0, id = 4068, count = 0, bind = 1, },
			},
		},
		{	--7级行会的守卫
			sceneId = 180,
			fubenId = 71,
			openTime = {{16,0}, {22,0}},			--开启时间
			freshBegin    = 10,					--X秒后开始刷怪
			freshInterval = 180,					--刷怪间隔(秒)
			guard = { monsterId = 1101, sceneId = 180, num = 1, pos = {43,51}, livetime = 1800,},  --守卫怪（本方）
			monsters =
			{
				{	--第1波怪
					{ monsterId = 1100, sceneId = 180, num = 30, range={33,52,40,63},  livetime = 1800,},
					{ monsterId = 1100, sceneId = 180, num = 10, range={34,33,40,43},  livetime = 1800,},
					{ monsterId = 1100, sceneId = 180, num = 10, range={47,33,52,44},  livetime = 1800,},
					{ monsterId = 1100, sceneId = 180, num = 10, range={50,53,55,64},  livetime = 1800,},
					
				},

				
				{	--第2波怪
					{ monsterId = 1100, sceneId = 180, num = 15, range={33,52,40,63},  livetime = 1800,},
					{ monsterId = 1100, sceneId = 180, num = 30, range={34,33,40,43},  livetime = 1800,},
					{ monsterId = 1100, sceneId = 180, num = 10, range={47,33,52,44},  livetime = 1800,},
					{ monsterId = 1100, sceneId = 180, num = 10, range={50,53,55,64},  livetime = 1800,},
				},

				{	--第3波怪
					{ monsterId = 1100, sceneId = 180, num = 15, range={33,52,40,63},  livetime = 1800,},
					{ monsterId = 1100, sceneId = 180, num = 15, range={34,33,40,43},  livetime = 1800,},
					{ monsterId = 1100, sceneId = 180, num = 30, range={47,33,52,44},  livetime = 1800,},
					{ monsterId = 1100, sceneId = 180, num = 10, range={50,53,55,64},  livetime = 1800,},
				},

				
				{	--第4波怪
					{ monsterId = 1100, sceneId = 180, num = 15, range={33,52,40,63},  livetime = 1800,},
					{ monsterId = 1100, sceneId = 180, num = 15, range={34,33,40,43},  livetime = 1800,},
					{ monsterId = 1100, sceneId = 180, num = 15, range={47,33,52,44},  livetime = 1800,},
					{ monsterId = 1100, sceneId = 180, num = 30, range={50,53,55,64},  livetime = 1800,},
				},

				{	--第5波怪
					{ monsterId = 1100, sceneId = 180, num = 30, range={33,52,40,63},  livetime = 1800,},
					{ monsterId = 1100, sceneId = 180, num = 10, range={34,33,40,43},  livetime = 1800,},
					{ monsterId = 1100, sceneId = 180, num = 30, range={47,33,52,44},  livetime = 1800,},
					{ monsterId = 1100, sceneId = 180, num = 10, range={50,53,55,64},  livetime = 1800,},
				},
				{	--第6波怪
					{ monsterId = 1100, sceneId = 180, num = 15, range={33,52,40,63},  livetime = 1800,},
					{ monsterId = 1100, sceneId = 180, num = 30, range={34,33,40,43},  livetime = 1800,},
					{ monsterId = 1100, sceneId = 180, num = 10, range={47,33,52,44},  livetime = 1800,},
					{ monsterId = 1100, sceneId = 180, num = 30, range={50,53,55,64},  livetime = 1800,},
				},
				{	--第7波怪
					{ monsterId = 1100, sceneId = 180, num = 30, range={33,52,40,63},  livetime = 1800,},
					{ monsterId = 1100, sceneId = 180, num = 30, range={34,33,40,43},  livetime = 1800,},
					{ monsterId = 1100, sceneId = 180, num = 15, range={47,33,52,44},  livetime = 1800,},
					{ monsterId = 1100, sceneId = 180, num = 15, range={50,53,55,64},  livetime = 1800,},
				},
				{	--第8波怪
					{ monsterId = 1100, sceneId = 180, num = 15, range={33,52,40,63},  livetime = 1800,},
					{ monsterId = 1100, sceneId = 180, num = 20, range={34,33,40,43},  livetime = 1800,},
					{ monsterId = 1100, sceneId = 180, num = 30, range={47,33,52,44},  livetime = 1800,},
					{ monsterId = 1100, sceneId = 180, num = 30, range={50,53,55,64},  livetime = 1800,},
				},
				{	--第9波怪
					{ monsterId = 1100, sceneId = 180, num = 20, range={33,52,40,63},  livetime = 1800,},
					{ monsterId = 1100, sceneId = 180, num = 30, range={34,33,40,43},  livetime = 1800,},
					{ monsterId = 1100, sceneId = 180, num = 30, range={47,33,52,44},  livetime = 1800,},
					{ monsterId = 1100, sceneId = 180, num = 20, range={50,53,55,64},  livetime = 1800,},
				},
				{	--第10波怪
					{ monsterId = 1100, sceneId = 180, num = 30, range={33,52,40,63},  livetime = 1800,},
					{ monsterId = 1100, sceneId = 180, num = 30, range={34,33,40,43},  livetime = 1800,},
					{ monsterId = 1100, sceneId = 180, num = 30, range={47,33,52,44},  livetime = 1800,},
					{ monsterId = 1100, sceneId = 180, num = 30, range={50,53,55,64},  livetime = 1800,},
				},
			},

			openConsume = {4250},						--每次开启需要行会资金，可以多次，每次可以不同
			enterPos = {18,29},
			awards = 								--邮件发的奖励
			{
				{ type = 0, id = 4003, count = 12, bind = 1, },
				{ type = 0, id = 4447, count = 12, bind = 1, },
				{ type = 0, id = 4068, count = 7, bind = 1, },
			},
			showAwards = 							--面板上显示的奖励
			{
				{ type = 0, id = 4003, count = 0, bind = 1, },
				{ type = 0, id = 4447, count = 0, bind = 1, },
				{ type = 0, id = 4068, count = 0, bind = 1, },
			},
		},
		{	--8级行会的守卫
			sceneId = 180,
			fubenId = 71,
			openTime = {{16,0}, {22,0}},			--开启时间
			freshBegin    = 10,					--X秒后开始刷怪
			freshInterval = 180,					--刷怪间隔(秒)
			guard = { monsterId = 1103, sceneId = 180, num = 1, pos = {43,51}, livetime = 1800,},  --守卫怪（本方）
			monsters =
			{
				{	--第1波怪
					{ monsterId = 1102, sceneId = 180, num = 30, range={33,52,40,63},  livetime = 1800,},
					{ monsterId = 1102, sceneId = 180, num = 10, range={34,33,40,43},  livetime = 1800,},
					{ monsterId = 1102, sceneId = 180, num = 10, range={47,33,52,44},  livetime = 1800,},
					{ monsterId = 1102, sceneId = 180, num = 10, range={50,53,55,64},  livetime = 1800,},
					
				},

				
				{	--第2波怪
					{ monsterId = 1102, sceneId = 180, num = 15, range={33,52,40,63},  livetime = 1800,},
					{ monsterId = 1102, sceneId = 180, num = 30, range={34,33,40,43},  livetime = 1800,},
					{ monsterId = 1102, sceneId = 180, num = 10, range={47,33,52,44},  livetime = 1800,},
					{ monsterId = 1102, sceneId = 180, num = 10, range={50,53,55,64},  livetime = 1800,},
				},

				{	--第3波怪
					{ monsterId = 1102, sceneId = 180, num = 15, range={33,52,40,63},  livetime = 1800,},
					{ monsterId = 1102, sceneId = 180, num = 15, range={34,33,40,43},  livetime = 1800,},
					{ monsterId = 1102, sceneId = 180, num = 30, range={47,33,52,44},  livetime = 1800,},
					{ monsterId = 1102, sceneId = 180, num = 10, range={50,53,55,64},  livetime = 1800,},
				},

				
				{	--第4波怪
					{ monsterId = 1102, sceneId = 180, num = 15, range={33,52,40,63},  livetime = 1800,},
					{ monsterId = 1102, sceneId = 180, num = 15, range={34,33,40,43},  livetime = 1800,},
					{ monsterId = 1102, sceneId = 180, num = 15, range={47,33,52,44},  livetime = 1800,},
					{ monsterId = 1102, sceneId = 180, num = 30, range={50,53,55,64},  livetime = 1800,},
				},

				{	--第5波怪
					{ monsterId = 1102, sceneId = 180, num = 30, range={33,52,40,63},  livetime = 1800,},
					{ monsterId = 1102, sceneId = 180, num = 10, range={34,33,40,43},  livetime = 1800,},
					{ monsterId = 1102, sceneId = 180, num = 30, range={47,33,52,44},  livetime = 1800,},
					{ monsterId = 1102, sceneId = 180, num = 10, range={50,53,55,64},  livetime = 1800,},
				},
				{	--第6波怪
					{ monsterId = 1102, sceneId = 180, num = 15, range={33,52,40,63},  livetime = 1800,},
					{ monsterId = 1102, sceneId = 180, num = 30, range={34,33,40,43},  livetime = 1800,},
					{ monsterId = 1102, sceneId = 180, num = 10, range={47,33,52,44},  livetime = 1800,},
					{ monsterId = 1102, sceneId = 180, num = 30, range={50,53,55,64},  livetime = 1800,},
				},
				{	--第7波怪
					{ monsterId = 1102, sceneId = 180, num = 30, range={33,52,40,63},  livetime = 1800,},
					{ monsterId = 1102, sceneId = 180, num = 30, range={34,33,40,43},  livetime = 1800,},
					{ monsterId = 1102, sceneId = 180, num = 15, range={47,33,52,44},  livetime = 1800,},
					{ monsterId = 1102, sceneId = 180, num = 15, range={50,53,55,64},  livetime = 1800,},
				},
				{	--第8波怪
					{ monsterId = 1102, sceneId = 180, num = 15, range={33,52,40,63},  livetime = 1800,},
					{ monsterId = 1102, sceneId = 180, num = 20, range={34,33,40,43},  livetime = 1800,},
					{ monsterId = 1102, sceneId = 180, num = 30, range={47,33,52,44},  livetime = 1800,},
					{ monsterId = 1102, sceneId = 180, num = 30, range={50,53,55,64},  livetime = 1800,},
				},
				{	--第9波怪
					{ monsterId = 1102, sceneId = 180, num = 20, range={33,52,40,63},  livetime = 1800,},
					{ monsterId = 1102, sceneId = 180, num = 30, range={34,33,40,43},  livetime = 1800,},
					{ monsterId = 1102, sceneId = 180, num = 30, range={47,33,52,44},  livetime = 1800,},
					{ monsterId = 1102, sceneId = 180, num = 20, range={50,53,55,64},  livetime = 1800,},
				},
				{	--第10波怪
					{ monsterId = 1102, sceneId = 180, num = 30, range={33,52,40,63},  livetime = 1800,},
					{ monsterId = 1102, sceneId = 180, num = 30, range={34,33,40,43},  livetime = 1800,},
					{ monsterId = 1102, sceneId = 180, num = 30, range={47,33,52,44},  livetime = 1800,},
					{ monsterId = 1102, sceneId = 180, num = 30, range={50,53,55,64},  livetime = 1800,},
				},
			},

			openConsume = {4500},						--每次开启需要行会资金，可以多次，每次可以不同
			enterPos = {18,29},
			awards = 								--邮件发的奖励
			{
				{ type = 0, id = 4003, count = 13, bind = 1, },
				{ type = 0, id = 4447, count = 13, bind = 1, },
				{ type = 0, id = 4068, count = 8, bind = 1, },
			},
			showAwards = 							--面板上显示的奖励
			{
				{ type = 0, id = 4003, count = 0, bind = 1, },
				{ type = 0, id = 4447, count = 0, bind = 1, },
				{ type = 0, id = 4068, count = 0, bind = 1, },
			},
		},
		{	--9级行会的守卫
			sceneId = 180,
			fubenId = 71,
			openTime = {{16,0}, {22,0}},			--开启时间
			freshBegin    = 10,					--X秒后开始刷怪
			freshInterval = 180,					--刷怪间隔(秒)
			guard = { monsterId = 1105, sceneId = 180, num = 1, pos = {43,51}, livetime = 1800,},  --守卫怪（本方）
			monsters =
			{
				{	--第1波怪
					{ monsterId = 1104, sceneId = 180, num = 30, range={33,52,40,63},  livetime = 1800,},
					{ monsterId = 1104, sceneId = 180, num = 10, range={34,33,40,43},  livetime = 1800,},
					{ monsterId = 1104, sceneId = 180, num = 10, range={47,33,52,44},  livetime = 1800,},
					{ monsterId = 1104, sceneId = 180, num = 10, range={50,53,55,64},  livetime = 1800,},
					
				},

				
				{	--第2波怪
					{ monsterId = 1104, sceneId = 180, num = 15, range={33,52,40,63},  livetime = 1800,},
					{ monsterId = 1104, sceneId = 180, num = 30, range={34,33,40,43},  livetime = 1800,},
					{ monsterId = 1104, sceneId = 180, num = 10, range={47,33,52,44},  livetime = 1800,},
					{ monsterId = 1104, sceneId = 180, num = 10, range={50,53,55,64},  livetime = 1800,},
				},

				{	--第3波怪
					{ monsterId = 1104, sceneId = 180, num = 15, range={33,52,40,63},  livetime = 1800,},
					{ monsterId = 1104, sceneId = 180, num = 15, range={34,33,40,43},  livetime = 1800,},
					{ monsterId = 1104, sceneId = 180, num = 30, range={47,33,52,44},  livetime = 1800,},
					{ monsterId = 1104, sceneId = 180, num = 10, range={50,53,55,64},  livetime = 1800,},
				},

				
				{	--第4波怪
					{ monsterId = 1104, sceneId = 180, num = 15, range={33,52,40,63},  livetime = 1800,},
					{ monsterId = 1104, sceneId = 180, num = 15, range={34,33,40,43},  livetime = 1800,},
					{ monsterId = 1104, sceneId = 180, num = 15, range={47,33,52,44},  livetime = 1800,},
					{ monsterId = 1104, sceneId = 180, num = 30, range={50,53,55,64},  livetime = 1800,},
				},

				{	--第5波怪
					{ monsterId = 1104, sceneId = 180, num = 30, range={33,52,40,63},  livetime = 1800,},
					{ monsterId = 1104, sceneId = 180, num = 10, range={34,33,40,43},  livetime = 1800,},
					{ monsterId = 1104, sceneId = 180, num = 30, range={47,33,52,44},  livetime = 1800,},
					{ monsterId = 1104, sceneId = 180, num = 10, range={50,53,55,64},  livetime = 1800,},
				},
				{	--第6波怪
					{ monsterId = 1104, sceneId = 180, num = 15, range={33,52,40,63},  livetime = 1800,},
					{ monsterId = 1104, sceneId = 180, num = 30, range={34,33,40,43},  livetime = 1800,},
					{ monsterId = 1104, sceneId = 180, num = 10, range={47,33,52,44},  livetime = 1800,},
					{ monsterId = 1104, sceneId = 180, num = 30, range={50,53,55,64},  livetime = 1800,},
				},
				{	--第7波怪
					{ monsterId = 1104, sceneId = 180, num = 30, range={33,52,40,63},  livetime = 1800,},
					{ monsterId = 1104, sceneId = 180, num = 30, range={34,33,40,43},  livetime = 1800,},
					{ monsterId = 1104, sceneId = 180, num = 15, range={47,33,52,44},  livetime = 1800,},
					{ monsterId = 1104, sceneId = 180, num = 15, range={50,53,55,64},  livetime = 1800,},
				},
				{	--第8波怪
					{ monsterId = 1104, sceneId = 180, num = 15, range={33,52,40,63},  livetime = 1800,},
					{ monsterId = 1104, sceneId = 180, num = 20, range={34,33,40,43},  livetime = 1800,},
					{ monsterId = 1104, sceneId = 180, num = 30, range={47,33,52,44},  livetime = 1800,},
					{ monsterId = 1104, sceneId = 180, num = 30, range={50,53,55,64},  livetime = 1800,},
				},
				{	--第9波怪
					{ monsterId = 1104, sceneId = 180, num = 20, range={33,52,40,63},  livetime = 1800,},
					{ monsterId = 1104, sceneId = 180, num = 30, range={34,33,40,43},  livetime = 1800,},
					{ monsterId = 1104, sceneId = 180, num = 30, range={47,33,52,44},  livetime = 1800,},
					{ monsterId = 1104, sceneId = 180, num = 20, range={50,53,55,64},  livetime = 1800,},
				},
				{	--第10波怪
					{ monsterId = 1104, sceneId = 180, num = 30, range={33,52,40,63},  livetime = 1800,},
					{ monsterId = 1104, sceneId = 180, num = 30, range={34,33,40,43},  livetime = 1800,},
					{ monsterId = 1104, sceneId = 180, num = 30, range={47,33,52,44},  livetime = 1800,},
					{ monsterId = 1104, sceneId = 180, num = 30, range={50,53,55,64},  livetime = 1800,},
				},
			},

			openConsume = {4750},						--每次开启需要行会资金，可以多次，每次可以不同
			enterPos = {18,29},
			awards = 								--邮件发的奖励
			{
				{ type = 0, id = 4003, count = 14, bind = 1, },
				{ type = 0, id = 4447, count = 14, bind = 1, },
				{ type = 0, id = 4068, count = 9, bind = 1, },
			},
			showAwards = 							--面板上显示的奖励
			{
				{ type = 0, id = 4003, count = 0, bind = 1, },
				{ type = 0, id = 4447, count = 0, bind = 1, },
				{ type = 0, id = 4068, count = 0, bind = 1, },
			},
		},
		{	--10级行会的守卫
			sceneId = 180,
			fubenId = 71,
			openTime = {{16,0}, {22,0}},			--开启时间
			freshBegin    = 10,					--X秒后开始刷怪
			freshInterval = 180,					--刷怪间隔(秒)
			guard = { monsterId = 1107, sceneId = 180, num = 1, pos = {43,51}, livetime = 1800,},  --守卫怪（本方）
			monsters =
			{
				{	--第1波怪
					{ monsterId = 1106, sceneId = 180, num = 30, range={33,52,40,63},  livetime = 1800,},
					{ monsterId = 1106, sceneId = 180, num = 10, range={34,33,40,43},  livetime = 1800,},
					{ monsterId = 1106, sceneId = 180, num = 10, range={47,33,52,44},  livetime = 1800,},
					{ monsterId = 1106, sceneId = 180, num = 10, range={50,53,55,64},  livetime = 1800,},
					
				},

				
				{	--第2波怪
					{ monsterId = 1106, sceneId = 180, num = 15, range={33,52,40,63},  livetime = 1800,},
					{ monsterId = 1106, sceneId = 180, num = 30, range={34,33,40,43},  livetime = 1800,},
					{ monsterId = 1106, sceneId = 180, num = 10, range={47,33,52,44},  livetime = 1800,},
					{ monsterId = 1106, sceneId = 180, num = 10, range={50,53,55,64},  livetime = 1800,},
				},

				{	--第3波怪
					{ monsterId = 1106, sceneId = 180, num = 15, range={33,52,40,63},  livetime = 1800,},
					{ monsterId = 1106, sceneId = 180, num = 15, range={34,33,40,43},  livetime = 1800,},
					{ monsterId = 1106, sceneId = 180, num = 30, range={47,33,52,44},  livetime = 1800,},
					{ monsterId = 1106, sceneId = 180, num = 10, range={50,53,55,64},  livetime = 1800,},
				},

				
				{	--第4波怪
					{ monsterId = 1106, sceneId = 180, num = 15, range={33,52,40,63},  livetime = 1800,},
					{ monsterId = 1106, sceneId = 180, num = 15, range={34,33,40,43},  livetime = 1800,},
					{ monsterId = 1106, sceneId = 180, num = 15, range={47,33,52,44},  livetime = 1800,},
					{ monsterId = 1106, sceneId = 180, num = 30, range={50,53,55,64},  livetime = 1800,},
				},

				{	--第5波怪
					{ monsterId = 1106, sceneId = 180, num = 30, range={33,52,40,63},  livetime = 1800,},
					{ monsterId = 1106, sceneId = 180, num = 10, range={34,33,40,43},  livetime = 1800,},
					{ monsterId = 1106, sceneId = 180, num = 30, range={47,33,52,44},  livetime = 1800,},
					{ monsterId = 1106, sceneId = 180, num = 10, range={50,53,55,64},  livetime = 1800,},
				},
				{	--第6波怪
					{ monsterId = 1106, sceneId = 180, num = 15, range={33,52,40,63},  livetime = 1800,},
					{ monsterId = 1106, sceneId = 180, num = 30, range={34,33,40,43},  livetime = 1800,},
					{ monsterId = 1106, sceneId = 180, num = 10, range={47,33,52,44},  livetime = 1800,},
					{ monsterId = 1106, sceneId = 180, num = 30, range={50,53,55,64},  livetime = 1800,},
				},
				{	--第7波怪
					{ monsterId = 1106, sceneId = 180, num = 30, range={33,52,40,63},  livetime = 1800,},
					{ monsterId = 1106, sceneId = 180, num = 30, range={34,33,40,43},  livetime = 1800,},
					{ monsterId = 1106, sceneId = 180, num = 15, range={47,33,52,44},  livetime = 1800,},
					{ monsterId = 1106, sceneId = 180, num = 15, range={50,53,55,64},  livetime = 1800,},
				},
				{	--第8波怪
					{ monsterId = 1106, sceneId = 180, num = 15, range={33,52,40,63},  livetime = 1800,},
					{ monsterId = 1106, sceneId = 180, num = 20, range={34,33,40,43},  livetime = 1800,},
					{ monsterId = 1106, sceneId = 180, num = 30, range={47,33,52,44},  livetime = 1800,},
					{ monsterId = 1106, sceneId = 180, num = 30, range={50,53,55,64},  livetime = 1800,},
				},
				{	--第9波怪
					{ monsterId = 1106, sceneId = 180, num = 20, range={33,52,40,63},  livetime = 1800,},
					{ monsterId = 1106, sceneId = 180, num = 30, range={34,33,40,43},  livetime = 1800,},
					{ monsterId = 1106, sceneId = 180, num = 30, range={47,33,52,44},  livetime = 1800,},
					{ monsterId = 1106, sceneId = 180, num = 20, range={50,53,55,64},  livetime = 1800,},
				},
				{	--第10波怪
					{ monsterId = 1106, sceneId = 180, num = 30, range={33,52,40,63},  livetime = 1800,},
					{ monsterId = 1106, sceneId = 180, num = 30, range={34,33,40,43},  livetime = 1800,},
					{ monsterId = 1106, sceneId = 180, num = 30, range={47,33,52,44},  livetime = 1800,},
					{ monsterId = 1106, sceneId = 180, num = 30, range={50,53,55,64},  livetime = 1800,},
				},
			},

			openConsume = {5000},						--每次开启需要行会资金，可以多次，每次可以不同
			enterPos = {18,29},
			awards = 								--邮件发的奖励
			{
				{ type = 0, id = 4003, count = 15, bind = 1, },
				{ type = 0, id = 4447, count = 15, bind = 1, },
				{ type = 0, id = 4068, count = 10, bind = 1, },
			},
			showAwards = 							--面板上显示的奖励
			{
				{ type = 0, id = 4003, count = 0, bind = 1, },
				{ type = 0, id = 4447, count = 0, bind = 1, },
				{ type = 0, id = 4068, count = 0, bind = 1, },
			},
		},




	},

	--行会BOSS
	guildBoss =
	{
		{	--1级行会的BOSS
			sceneId 	= 161,
			fubenId 	= 61,
			reloginType	= 2,	--副本需要掉线保护，1-常规单人副本，2-行会多人副本
			openTime = {{10,0}, {22,0}},			--开启时间
			monsters =
			{
				{ monsterId = 299, sceneId = 161, num = 1, pos = {23,32}, livetime = 1800, isBoss=true, },		--注意，第1个怪要是BOSS
				--{ monsterId = 236, sceneId = 48, num = 10, range = {18,25,28,35}, livetime = 1800,},
			},

			--openConsume = { 0, 2500, 5000, 7500, 10000 },			--每次开启需要行会资金，每次都不同
			openConsume = {0},
			enterPos={15,23},
			--[[
			awards = 								--邮件发的奖励
			{
				{ type = 1, id = 0, count = 10000, bind = 1, },
				{ type = 3, id = 0, count = 10000, bind = 1, },
				{ type = 0, id = 10, count = 1, bind = 1, },
			},
			]]
			showAwards = 							--面板上显示的奖励
			{
				{ type = 0, id = 4336, count = 1, bind = 1, },
				{ type = 0, id = 4337, count = 1, bind = 1, },
				{ type = 0, id = 4338, count = 1, bind = 1, },
			},
		},
		{	--2级行会的BOSS
			sceneId 	= 161,
			fubenId 	= 61,
			reloginType	= 2,	--副本需要掉线保护，1-常规单人副本，2-行会多人副本
			openTime = {{10,0}, {22,0}},			--开启时间
			monsters =
			{
				{ monsterId = 300, sceneId = 161, num = 1, pos = {23,32}, livetime = 1800, isBoss=true,},
				--{ monsterId = 236, sceneId = 48, num = 10, range = {18,25,28,35}, livetime = 1800,},
			},
			--openConsume = { 0, 5000, 7500, 10000, 12500 },
			openConsume = {0},
			enterPos={15,23},
			--[[
			awards = 								--邮件发的奖励
			{
				{ type = 1, id = 0, count = 10000, bind = 1, },
				{ type = 3, id = 0, count = 10000, bind = 1, },
				{ type = 0, id = 10, count = 1, bind = 1, },
			},
			]]
			showAwards = 							--面板上显示的奖励
			{
				{ type = 0, id = 4339, count = 1, bind = 1, },
				{ type = 0, id = 4340, count = 1, bind = 1, },
				{ type = 0, id = 4341, count = 1, bind = 1, },
			},
		},		
		{	--3级行会的BOSS
			sceneId 	= 161,
			fubenId 	= 61,
			reloginType	= 2,
			openTime = {{10,0}, {22,0}},			--开启时间
			monsters =
			{
				{ monsterId = 301, sceneId = 161, num = 1, pos = {23,32}, livetime = 1800, isBoss=true,},
				--{ monsterId = 236, sceneId = 48, num = 10, range = {18,25,28,35}, livetime = 1800,},
			},
			--openConsume = { 0, 7500, 10000, 12500, 15000 },
			openConsume = {0},
			enterPos={15,23},
			--[[
			awards = 								--邮件发的奖励
			{
				{ type = 1, id = 0, count = 10000, bind = 1, },
				{ type = 3, id = 0, count = 10000, bind = 1, },
				{ type = 0, id = 10, count = 1, bind = 1, },
			},
			]]
			showAwards = 							--面板上显示的奖励
			{
				{ type = 0, id = 4342, count = 1, bind = 1, },
				{ type = 0, id = 4343, count = 1, bind = 1, },
				{ type = 0, id = 4344, count = 1, bind = 1, },
			},
		},		
		{	--4级行会的BOSS
			sceneId 	= 161,
			fubenId 	= 61,
			openTime = {{10,0}, {22,0}},			--开启时间
			reloginType	= 2,
			monsters =
			{
				{ monsterId = 302, sceneId = 161, num = 1, pos = {23,32}, livetime = 1800, isBoss=true,},
				--{ monsterId = 236, sceneId = 48, num = 10, range = {18,25,28,35}, livetime = 1800,},
			},
			--openConsume = { 0, 10000, 12500, 15000, 17500 },
			openConsume = {0},
			enterPos={15,23},
			--[[
			awards = 								--邮件发的奖励
			{
				{ type = 1, id = 0, count = 10000, bind = 1, },
				{ type = 3, id = 0, count = 10000, bind = 1, },
				{ type = 0, id = 10, count = 1, bind = 1, },
			},
			]]
			showAwards = 							--面板上显示的奖励
			{
				{ type = 0, id = 4345, count = 1, bind = 1, },
				{ type = 0, id = 4346, count = 1, bind = 1, },
				{ type = 0, id = 4347, count = 1, bind = 1, },
			},
		},		
		{	--5级行会的BOSS
			sceneId 	= 161,
			fubenId 	= 61,
			openTime = {{10,0}, {22,0}},			--开启时间
			reloginType	= 2,
			monsters =
			{
				{ monsterId = 303, sceneId = 161, num = 1, pos = {23,32}, livetime = 1800, isBoss=true,},
				--{ monsterId = 236, sceneId = 48, num = 10, range = {18,25,28,35}, livetime = 1800,},
			},
			--openConsume = { 0, 12500, 15000, 17500, 20000 },
			openConsume = {0},
			enterPos={15,23},
			--[[
			awards = 								--邮件发的奖励
			{
				{ type = 1, id = 0, count = 10000, bind = 1, },
				{ type = 3, id = 0, count = 10000, bind = 1, },
				{ type = 0, id = 10, count = 1, bind = 1, },
			},
			]]
			showAwards = 							--面板上显示的奖励
			{
				{ type = 0, id = 4348, count = 1, bind = 1, },
				{ type = 0, id = 4349, count = 1, bind = 1, },
				{ type = 0, id = 4350, count = 1, bind = 1, },
			},
		},		
		{	--6级行会的BOSS
			sceneId 	= 161,
			fubenId 	= 61,
			openTime = {{10,0}, {22,0}},			--开启时间
			reloginType	= 2,
			monsters =
			{
				{ monsterId = 304, sceneId = 161, num = 1, pos = {23,32}, livetime = 1800, isBoss=true,},
				--{ monsterId = 236, sceneId = 48, num = 10, range = {18,25,28,35}, livetime = 1800,},
			},
			--openConsume = { 0, 15000, 17500, 20000, 22500 },
			openConsume = {0},
			enterPos={15,23},
			--[[
			awards = 								--邮件发的奖励
			{
				{ type = 1, id = 0, count = 10000, bind = 1, },
				{ type = 3, id = 0, count = 10000, bind = 1, },
				{ type = 0, id = 10, count = 1, bind = 1, },
			},
			]]
			showAwards = 							--面板上显示的奖励
			{
				{ type = 0, id = 4351, count = 1, bind = 1, },
				{ type = 0, id = 4352, count = 1, bind = 1, },
				{ type = 0, id = 4353, count = 1, bind = 1, },
			},
		},	
		{	--7级行会的BOSS
			sceneId 	= 161,
			fubenId 	= 61,
			openTime = {{10,0}, {22,0}},			--开启时间
			reloginType	= 2,
			monsters =
			{
				{ monsterId = 305, sceneId = 161, num = 1, pos = {23,32}, livetime = 1800, isBoss=true,},
				--{ monsterId = 236, sceneId = 48, num = 10, range = {18,25,28,35}, livetime = 1800,},
			},
			--openConsume = { 0, 17500, 20000, 22500, 25000 },
			openConsume = {0},
			enterPos={15,23},
			--[[
			awards = 								--邮件发的奖励
			{
				{ type = 1, id = 0, count = 10000, bind = 1, },
				{ type = 3, id = 0, count = 10000, bind = 1, },
				{ type = 0, id = 10, count = 1, bind = 1, },
			},
			]]
			showAwards = 							--面板上显示的奖励
			{
				{ type = 0, id = 4355, count = 1, bind = 1, },
				{ type = 0, id = 4355, count = 1, bind = 1, },
				{ type = 0, id = 4356, count = 1, bind = 1, },
			},
		},	
		{	--8级行会的BOSS
			sceneId 	= 161,
			fubenId 	= 61,
			openTime = {{10,0}, {22,0}},			--开启时间
			reloginType	= 2,
			monsters =
			{
				{ monsterId = 306, sceneId = 161, num = 1, pos = {23,32}, livetime = 1800, isBoss=true,},	
				--{ monsterId = 236, sceneId = 48, num = 10, range = {18,25,28,35}, livetime = 1800,},
			},
			--openConsume = { 0, 20000, 22500, 25000, 27500 },
			openConsume = {0},
			enterPos={15,23},
			--[[
			awards = 								--邮件发的奖励
			{
				{ type = 1, id = 0, count = 10000, bind = 1, },
				{ type = 3, id = 0, count = 10000, bind = 1, },
				{ type = 0, id = 10, count = 1, bind = 1, },
			},
			]]
			showAwards = 							--面板上显示的奖励
			{
				{ type = 0, id = 4357, count = 1, bind = 1, },
				{ type = 0, id = 4358, count = 1, bind = 1, },
				{ type = 0, id = 4359, count = 1, bind = 1, },
			},
		},
		{	--9级行会的BOSS
			sceneId 	= 161,
			fubenId 	= 61,
			openTime = {{10,0}, {22,0}},			--开启时间
			reloginType	= 2,
			monsters =
			{
				{ monsterId = 307, sceneId = 161, num = 1, pos = {23,32}, livetime = 1800, isBoss=true,},
				--{ monsterId = 236, sceneId = 48, num = 10, range = {18,25,28,35}, livetime = 1800,},
			},
			--openConsume = { 0, 22500, 25000, 27500, 30000 },
			openConsume = {0},
			enterPos={15,23},
			--[[
			awards = 								--邮件发的奖励
			{
				{ type = 1, id = 0, count = 10000, bind = 1, },
				{ type = 3, id = 0, count = 10000, bind = 1, },
				{ type = 0, id = 10, count = 1, bind = 1, },
			},
			]]
			showAwards = 							--面板上显示的奖励
			{
				{ type = 0, id = 4360, count = 1, bind = 1, },
				{ type = 0, id = 4361, count = 1, bind = 1, },
				{ type = 0, id = 4362, count = 1, bind = 1, },
			},
		},
		{	--10级行会的BOSS
			sceneId 	= 161,
			fubenId 	= 61,
			reloginType	= 2,
			openTime = {{10,0}, {22,0}},			--开启时间
			--openConsume = { 0, 22500, 25000, 27500, 30000 },
			openConsume = {0},
			monsters =
			{
				{ monsterId = 308, sceneId = 161, num = 1, pos = {23,32}, livetime = 1800, isBoss=true,},
				--{ monsterId = 236, sceneId = 48, num = 10, range = {18,25,28,35}, livetime = 1800,},
			},
			enterPos={15,23},
			--[[
			awards = 								--邮件发的奖励
			{
				{ type = 1, id = 0, count = 10000, bind = 1, },
				{ type = 3, id = 0, count = 10000, bind = 1, },
				{ type = 0, id = 10, count = 1, bind = 1, },
			},
			]]
			showAwards = 							--面板上显示的奖励
			{
				{ type = 0, id = 4363, count = 1, bind = 1, },
				{ type = 0, id = 4364, count = 1, bind = 1, },
				{ type = 0, id = 4365, count = 1, bind = 1, },
			},
		},
	},

	--以下是各个等级的配置
	--注意：如果达到一定的等级后，以后所有的配置都一样的话，可以只配置到这个等级，以后的等级配置按照这个配置
	--比如，如果帮派达到20级后，大于或等于20级的帮派都是按照20级的配置，那么这里配置文件就只需配置到20级，以后的级数不用再配置
	guildLevel =
	{
	--行会等级，共30级
	--行会资金，最大值:2147483647
	--行会经验，最大值:2147483647 
	--贡献，最大值:4294967295 
-----------------------------------------
--		{
--			level = 1,		--帮派等级,这个值起始是1，每次递增1级
--			maxFBZ = 1,		--副帮主数量的上限
--			maxMember = 80,		--该等级帮派所有成员的人数上限
--			maxDepotBagCount = 70,	--该等级的帮派仓库最大数量
--			needYb = 0,           --这个是升级到下一级需要的元宝
--			needExp= 100000,       --该等级需要的经验
--			maxQLTZ = 1,			--青龙堂主上限
--			maxZQTZ = 1,			--朱雀堂主上限
--			maxBHTZ = 1,			--白虎堂主上限
--			maxXWTZ = 1,			--玄武堂主上限
--			guildLevelWelfare={		--行会等级福利(加属性，不使用，改使用FunAttrCfg)
--				{type= 11, value= 30,},--最大物理攻击
--				{type= 15, value= 30,},--最大魔法攻击
--				{type= 19, value= 30,},--最大道术攻击
--			},
--		},
-----------------------------------------
		--[[
		needExp		: 应该已经没用了
		maxFBZ		: 最大副帮主数量，目前都填1
		maxTangzhu	: 最大官员数量，目前都填3
		]]
		{level=1,maxFBZ=1,maxTangzhu=3,maxMember=50,maxDepotBagCount=200,needYb=0,needExp=50000,delWeekCoin=2000,},--1级行会
		{level=2,maxFBZ=1,maxTangzhu=3,maxMember=60,maxDepotBagCount=200,needYb=0,needExp=102720,delWeekCoin=2000,},--2级行会
		{level=3,maxFBZ=1,maxTangzhu=3,maxMember=70,maxDepotBagCount=200,needYb=0,needExp=211028,delWeekCoin=2000,},--3级行会
		{level=4,maxFBZ=1,maxTangzhu=3,maxMember=75,maxDepotBagCount=200,needYb=0,needExp=401882,delWeekCoin=2000,},--4级行会
		{level=5,maxFBZ=1,maxTangzhu=3,maxMember=80,maxDepotBagCount=200,needYb=0,needExp=765344,delWeekCoin=2000,},--5级行会
		{level=6,maxFBZ=1,maxTangzhu=3,maxMember=85,maxDepotBagCount=200,needYb=0,needExp=1342720,delWeekCoin=2000,},--6级行会
		{level=7,maxFBZ=1,maxTangzhu=3,maxMember=90,maxDepotBagCount=200,needYb=0,needExp=2355668,delWeekCoin=2000,},--7级行会
		{level=8,maxFBZ=1,maxTangzhu=3,maxMember=95,maxDepotBagCount=200,needYb=0,needExp=3779434,delWeekCoin=2000,},--8级行会
		{level=9,maxFBZ=1,maxTangzhu=3,maxMember=100,maxDepotBagCount=200,needYb=0,needExp=6063724,delWeekCoin=2000,},--9级行会
		{level=10,maxFBZ=1,maxTangzhu=3,maxMember=110,maxDepotBagCount=200,needYb=0,needExp=8819080,delWeekCoin=2000,},--10级行会
	},
	

    ---------------------------------------攻城战相关-------------------------------------------------------

	-- 攻城战报名时间(ScriptTimer.lua 和 C++ 的 sendSbkMsgInfo() 也要同步修改)
	SbkSignUpTime = {
		openDay = 4, -- 新区第几天首次攻城
		combineDay = 4, -- 合区第几天首次攻城(-1 则忽略合区状态)

		weekStates = {0,1,0,1,0,1,0}, --1表示攻城战时间

		level = 1,		--报名攻城战行会需求等级
		SiegeItemId = 4270,		-- 申请攻城消耗，攻城头像物品ID
		SignUpneedCoin = 200,	-- 申请攻城消耗，报名需要的行会资金

	},

	SbkOpenTime = { --前端使用，攻城战时间
		weeks={1, 3, 5},
		times = {
			{"20", "00", "21", "00",},
		}
	},

	--攻城战奖励展示
	guildSiegeShowAwards =
	{
		{ type = 0, id = 4326, count = 1, bind = 1 },
		{ type = 0, id = 4327, count = 1, bind = 1 },
		{ type = 0, id = 4328, count = 1, bind = 1 },
		{ type = 0, id = 4329, count = 1, bind = 1 },
	},

	--攻城战最大积分行会奖励展示
	guildSiegeMaxScoreShowAwards = 
	{
		{ type = 0, id = 4330, count = 1, bind = 1 },
		{ type = 0, id = 4331, count = 1, bind = 1 },
		{ type = 0, id = 4332, count = 1, bind = 1 },
		{ type = 0, id = 4333, count = 1, bind = 1 },
   	},

    guildSiegeGotoScenePosition = {6, 91, 17}, --行会攻城战坐标点 sceneid, x, y

    guildSiegeModelShow = 
    {
    	{ pos = 1, weapon = 50, model = 50,},
    	{ pos = 2, weapon = 31, model = 36,},
    	{ pos = 3, weapon = 38, model = 34,},
    	{ pos = 4, weapon = 39, model = 32,},
    	{ pos = 5, weapon = 29, model = 31,},    	
    },     --攻城战显示模型

---------------------------------------攻城战相关-------------------------------------------------------
---------------------------------------城池争夺相关-------------------------------------------------------

-- 城池争夺(ScriptTimer.lua 和 C++ 的 sendSbkMsgInfo() 也要同步修改)
	ContendSignUpTime = {
		openDay = 5, -- 新区第几天首次攻城
		combineDay = 5, -- 合区第几天首次攻城(-1 则忽略合区状态)

		weekStates = {0,0,1,0,1,0,1}, --1表示攻城战时间

		level = 1,		--报名攻城战行会需求等级
		ContendItemId = 4270,		-- 申请攻城消耗，攻城头像物品ID
		ContendSignUpneedCoin = 0,	-- 申请攻城消耗，报名需要的行会资金

	},

	ContendOpenTime = { --前端使用，攻城战时间
		weeks={2, 4, 6},
		times = {
			{"20", "00", "21", "00",},
		}
	},

---------------------------------------城池争夺相关-------------------------------------------------------
}
